AI Insights · Timothy · July 2022
Top 5 Business Games on Android in Uruguay, Q2 2022
A look at the performance of the top 5 business games on the Android platform in Uruguay during the second quarter of 2022.
In the second quarter of 2022, the business games category on the Android platform in Uruguay saw varied performance across different metrics. Here’s a detailed look at the top 5 business games.
Grand Hotel Mania: Hotel games experienced fluctuating weekly revenue, peaking at $109 in mid-April before gradually declining to $35 by the end of June. Weekly downloads showed a similar trend, starting at 27K in late March, peaking at 49K in early June, and dropping to 10K by the end of the quarter. The game maintained a relatively steady number of weekly active users, fluctuating between 285K and 352K throughout the quarter.
Idle Lumber Empire from AppQuantum saw an increase in weekly revenue towards the end of the quarter, starting at $23 in late March and reaching $39 by the end of June. Weekly downloads saw a significant spike in early April, reaching 3.5K, but then fluctuated, ending at 372 by the last week of June. The number of weekly active users followed a declining trend, peaking at 5.7K in early April and dropping to 1.2K by the end of June.
Bid Wars 2: Business Simulator saw a gradual increase in weekly revenue, starting from $10 in mid-April and peaking at $27 in mid-June. Weekly downloads were highest in late April at 1.9K and gradually declined to 382 by the end of June. The game’s weekly active users peaked at 6.7K in late April and saw a steady decline to 3.4K by the end of the quarter.
Cafeland - Restaurant Cooking showed relatively stable weekly revenue, fluctuating between $2 and $17 throughout the quarter. Weekly downloads remained consistent, ranging between 53 and 100 per week. The weekly active users metric also remained stable, fluctuating between 380 and 475 throughout the quarter.
The Office: Somehow We Manage had modest weekly revenue, peaking at $23 in late May. Weekly downloads were highest in mid-May at 135 and decreased to 56 by the end of June. The game’s weekly active users peaked at 114 in late May and saw a slight decline to 96 by the end of the quarter.
This data offers a snapshot of the performance of these top business games in Uruguay. For more detailed insights, visit Sensor Tower.